Mr-Kr-Gr

Mr-Kr-Gr

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44 pages, staple-bound softcover, A5. Color cover, black-and-white interior. New. 

FIVE DAYS BY BOAT, UPRIVER

You come to wide lake, watched by limestone cliffs. Shapes lurk in the water. Shapes wait up ahead.

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Riches clog Mr-Kr-Gr’s rivers — but its citizens build neither soaring temple nor palace spire. It is forbidden to set stone upon stone, in Mr-Kr-Gr.

The crocodiles say so. The crocodiles rule, here.

What stone cities exist in Mr-Kr-Gr are overgrown ruins — haunted by corpse-honey hosts; mosquito witches; gods trapped in the prison of their idols.

These old cities are proscribed, also. The crocodiles say so. Doesn’t stop downlander expeditions, though. Old cities are always full of treasure.

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Mr-Kr-Gr is an adventure setting inspired by riverine life, the crocodiles of Negeri Sembilan, and the lost cities of Southeast Asia. A rules-less, 44-page gazetteer filled with characters, locations, and detailed black-and-white art. Random NPC, encounter, and magic-crocodile generators.