Token
75 pages, A5, staple-bound, color cover and interior.
TOKEN is a game about a hero and monster circling each other in a haunted forest, offering gifts and signs of their intent—the story ends when they meet and face one another at last.
This one-shot, GM-less duet game is inspired by dark fairytales and folklore. “Token” refers to symbolic objects or gestures that express what words cannot—offerings, gifts, or promises of something more. Play as the Seeker, a failed hero with a haunted past, or the Dweller, once a human, now stalking the forest in their monstrous form.
"Token perfectly encapsulates what I love to see in fairy tales of a hero facing a monster: the initial mystery and fear of otherness slowly being replaced by understanding, familiarity, and empathy."
—Jesse Ross, creator of the Trophy RPG
Game design and writing: Gabriel Robinson
Layout: Cathode Youth
Cover and interior art: Ezra Rose
Additional art: Madeleine Ember
Featuring additional contributions by:
Michael Van Vleet, Linda Codega, Noora Rose, Mags Maenad, Pam Punzalan and Rae Nedjadi.